Spline Paths operator not creating splines in physx bindings mode - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Bugs and Issues (https://forum.tyflow.com/forum-3.html) +--- Thread: Spline Paths operator not creating splines in physx bindings mode (/thread-1997.html) |
Spline Paths operator not creating splines in physx bindings mode - apratim_appie - 10-11-2020 Hi Tyson, I am having an issue when I enable the "collider" checkbox in proximity bind in physx bind operator the spline paths op does not generate the splines. the bind is visible when I check show bindings but it does not generate the splines. Attaching a file please look into it. Thanks. RE: Spline Paths operator not creating splines in physx bindings mode - tyFlow - 10-15-2020 Hi Apratim, The Spline Paths operator creates splines between particles, hence it not creating a spline between a particle and a collider. If you need the bind visible in your setup, you can create a hidden particle where the collider is (or just import the collider as a particle using a Birth Objects operator) and bind to that particle instead. RE: Spline Paths operator not creating splines in physx bindings mode - apratim_appie - 10-19-2020 (10-15-2020, 05:15 AM)tyFlow Wrote: Hi Apratim, okay, now I understand, thank you. |