Surface test Volume inside gradient? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Surface test Volume inside gradient? (/thread-2194.html) |
Surface test Volume inside gradient? - louvfx - 02-04-2021 Hi all, Sometimes I need to isolate my dynamics using the Surface test (Inside Volume) For example, I would use a large cube and cover just the portion of area I wish to isolate an event. The common issue I run into is that the isolated area abruptly stops its influence where the cube stops. (see image sample) https://pasteboard.co/JMJ02l5.png So is there a way to control the STOP edges to make it gradually fade out its influence? I tried Noise parameter but that doesn't help. Thank you RE: Surface test Volume inside gradient? - d4rk3lf - 02-04-2021 I doubt it. Surface tests are either false or true, and I can't think of a way to make them gradually affect the particles in separate event. Do you want something like this (screenshot bellow)? I did it in one event, and by using Decay on the wind force (so it gradually affect the particles (in the same event), and I added PhysX bind to particles, but with very low braking values. There is probably couple more ways to do this, but I think they need to be in the same event , in order to gradiently affect them. I've added 3DS Max file too. RE: Surface test Volume inside gradient? - louvfx - 02-04-2021 (02-04-2021, 03:55 AM)d4rk3lf Wrote: I doubt it. Yes exactly. I've found that if I make an entire large object completely dynamic, and have a very small object hit into it, the entire object responds unrealistic. So I am always forced to isolate sections to get my desired results or add several test operators to fix it. I thought it might be nice to limit the dynamic effect as the distance increases. (as it would in real life) So yes, that's exactly what the effect I am going for. I will try it out tonight. Thanks a bunch! |