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Post Author Forum Replies Views Posted [asc]
    Thread: scaling Tycache rendering issue
Post: RE: scaling Tycache rendering issue

tbh....im thinking my particles are just scaling down too small to be seen (picked out)
dr_ron69 Bugs and Issues 2 307 06-12-2025, 07:43 AM
    Thread: scaling Tycache rendering issue
Post: RE: scaling Tycache rendering issue

just messing around with the particle scale multiplier, strange thing at scale mult of 1.4 brightness is back, but at scale value 1.3 it goes almost dark EDIT: just added edit mesh on top of the tyc...
dr_ron69 Bugs and Issues 2 307 06-11-2025, 07:36 PM
    Thread: scaling Tycache rendering issue
Post: scaling Tycache rendering issue

Hi i have a tycache that is rendering different when i scale it down to 10%, render darkens alot any ideas why? PS....no lights, just vray light material applied cheers Harv
dr_ron69 Bugs and Issues 2 307 06-11-2025, 07:28 PM
    Thread: export events all at once
Post: RE: export events all at once

jeez!! lol thanks man
dr_ron69 General Discussion 2 322 06-11-2025, 03:24 PM
    Thread: export events all at once
Post: export events all at once

Hi I have 8 events and i want to export 4 of them, i've put an "export particle" along with a "particle group" with different export groups set in the those events , and each is pointing to a differe...
dr_ron69 General Discussion 2 322 06-11-2025, 03:14 PM
    Thread: Stop particles going through the faces of my cutout/object
Post: RE: Stop particles going through the faces of my c...

hey you could use a surface test , test for particles inside your shape and delete those
dr_ron69 General Discussion 1 1,379 12-08-2023, 11:46 AM
    Thread: spline retimer workflow/jitter
Post: spline retimer workflow/jitter

Hi im retiming a spline to 50% speed , but i am getting strange jittering on the subframe. is there a specific workflow to retime splines? video attached cheers Harv
dr_ron69 General Discussion 0 865 12-06-2023, 11:58 AM
    Thread: passing operators into other events
Post: RE: passing operators into other events

understood Tyson it was just for quick basic setups, not really intended for more complex cases cheers
dr_ron69 Feature Requests 2 2,331 11-02-2023, 02:30 PM
    Thread: passing operators into other events
Post: passing operators into other events

Hi i often find myself instancing operators into other events in same flow ie display/mesh operator  is instanced in "X" amount of events could we not have a tick in the operator to "pass" it t...
dr_ron69 Feature Requests 2 2,331 11-02-2023, 01:28 PM
    Thread: Creating fuzz
Post: RE: Creating fuzz

hi have u tried setting "mesh" node to "render instances", instead of "triangle mesh"? also, have u got vray? vray fur could work here too :) harv
dr_ron69 General Discussion 3 2,404 08-31-2023, 02:33 PM
    Thread: tycache replace shape with mesh with new mapping
Post: tycache replace shape with mesh with new mapping

hi I have a tycache that has been exported with a shape, and also took "mapping" from an object now, in tycache , I can replace original shape with another object (like a plane), but it doesn't se...
dr_ron69 General Discussion 1 1,330 08-30-2023, 03:58 PM
    Thread: terrain EXPORT height map error
Post: RE: terrain EXPORT height map error

thanks Tyson , much appreciated
dr_ron69 Bugs and Issues 9 6,645 03-07-2023, 07:42 PM
    Thread: terrain EXPORT height map error
Post: RE: terrain EXPORT height map error

great stuff Tyson , is this the same issue as the "banding" from my other post?
dr_ron69 Bugs and Issues 9 6,645 03-07-2023, 07:23 PM
    Thread: terrain EXPORT height map error
Post: RE: terrain EXPORT height map error

Hey Tyson i can't upload any "7z" or "exr's"  , is that normal? i tried a ZIP file too, but then it said it was too large lol iv attached Max file for now  :) the flow is disabled currently too c...
dr_ron69 Bugs and Issues 9 6,645 03-07-2023, 10:05 AM
    Thread: terrain EXPORT height map error
Post: RE: terrain EXPORT height map error

tyFlow Wrote: (03-06-2023, 09:28 PM) -- Can you post the file? -- I'll have to post tomorrow now Tyson  Thanks Ps, do you want all the maps too?
dr_ron69 Bugs and Issues 9 6,645 03-06-2023, 10:22 PM
    Thread: terrain EXPORT height map error
Post: terrain EXPORT height map error

Hi  I'm setting up a terrain using UDIMs, the colour map seems to work correctly, but the heightmap appears to have a seam between the tiles. iv attached some images for you to look at cheers harv...
dr_ron69 Bugs and Issues 9 6,645 03-06-2023, 08:28 PM
    Thread: Effects post tile breaking seams
Post: RE: Effects post tile breaking seams

actually, moving just above the "overlap(shrink)" helps a lot,, which makes sense , and then upping the grid resolution helps too :)
dr_ron69 Bugs and Issues 5 4,002 03-03-2023, 02:13 PM
    Thread: Effects post tile breaking seams
Post: RE: Effects post tile breaking seams

tyFlow Wrote: (02-09-2023, 04:53 PM) -- Here's a file that shows how to use 'advanced overlap blending' mode. Notice the setup: I start by creating a slope and then subdividing the slope into 4 ti...
dr_ron69 Bugs and Issues 5 4,002 03-03-2023, 12:06 PM
    Thread: terrain tile seam
Post: terrain tile seam

Hi  just playing with terrain tile, is it possible to eradicate the "seam" ? cheers Harv
dr_ron69 General Discussion 0 934 03-02-2023, 09:49 PM
    Thread: terrain banding issue
Post: RE: terrain banding issue

tyFlow Wrote: (02-27-2023, 07:27 PM) -- Just a super quick update here...I did some testing, and by sampling a radius of values in the interpolation algorithm I can basically get rid of all banding, ...
dr_ron69 Bugs and Issues 5 3,876 02-27-2023, 07:35 PM