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Thread: Editing Terrain Texture in V-Ray
Post: RE: Editing Terrain Texture in V-Ray
Seems like in an earlier version you could assign tyterrain color, but now it is only vertex map. Seeing tutorials that select the material from tyflow and it's an actual color map, but not it's just ... |
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Marksmanguy |
General Discussion
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1 |
571 |
04-07-2023, 08:12 AM |
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Thread: Terrain not tiling correctly
Post: Terrain not tiling correctly
Hey all, I'm having trouble getting the terrain to tile and was wondering if I am I missing something here?
Thanks a lot!
[hr]
Ah I think I got it. Create 2 operators, first to loop terrain edges t... |
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Marksmanguy |
General Discussion
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0 |
274 |
04-06-2023, 06:46 PM |
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Thread: Editing Terrain Texture in V-Ray
Post: Editing Terrain Texture in V-Ray
Hi all, I'm having difficulty understanding how to edit textures in the tyTerrain matterial in V-ray and was wondering if someone could help me out.
Thanks! |
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Marksmanguy |
General Discussion
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1 |
571 |
04-06-2023, 06:35 PM |
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Thread: Turbosmooth/Relax not working on V-Ray GPU
Post: RE: Turbosmooth/Relax not working on V-Ray GPU
tyFlow Wrote: (10-18-2020, 02:11 AM)
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Maybe it's a VRay 5 issue then. It's possible in their implementation of tyFlow support they are manually overriding the particle interface option in the tyCac... |
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Marksmanguy |
Bugs and Issues
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10 |
8,014 |
10-18-2020, 05:10 AM |
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Thread: Turbosmooth/Relax not working on V-Ray GPU
Post: RE: Turbosmooth/Relax not working on V-Ray GPU
Mesh smooth doesn't work for me either :-/
I am using 3ds Max 2021 (latest build)
V-Ray GPU 5 Hotfix 2 |
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Marksmanguy |
Bugs and Issues
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10 |
8,014 |
10-18-2020, 02:00 AM |
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Thread: Turbosmooth/Relax not working on V-Ray GPU
Post: RE: Turbosmooth/Relax not working on V-Ray GPU
Thanks for the reply Tyson, I don't know why it still does not work :-( Here is a screenshot: |
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Marksmanguy |
Bugs and Issues
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10 |
8,014 |
10-17-2020, 10:16 PM |
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Thread: Turbosmooth/Relax not working on V-Ray GPU
Post: RE: Turbosmooth/Relax not working on V-Ray GPU
I disabled the instancing in the Tycache and it still doesn't work (on GPU). Sorry for this low level question, I tried to find the answers online before asking here.
I can't figure out how to make... |
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Marksmanguy |
Bugs and Issues
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10 |
8,014 |
10-17-2020, 08:56 AM |
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Thread: Turbosmooth/Relax not working on V-Ray GPU
Post: Turbosmooth/Relax not working on V-Ray GPU
Can someone please help me figure out how to get turbosmooth or relax to work on Tyflow objects in V-Ray GPU? It seems to work on CPU. Not sure if I am missing something or if there is no support for ... |
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Marksmanguy |
Bugs and Issues
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10 |
8,014 |
10-16-2020, 11:31 PM |
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Thread: UV map animation not updating in TYflow
Post: RE: UV map animation not updating in TYflow
tyFlow Wrote: (04-25-2019, 03:37 AM)
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Well, you're only birthing at frame zero for starters... :)
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Ah damn, I swear searched as much as I could before asking on here. This is starting to make ... |
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Marksmanguy |
Bugs and Issues
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6 |
7,360 |
04-25-2019, 04:22 AM |
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Thread: UV map animation not updating in TYflow
Post: RE: UV map animation not updating in TYflow
tyFlow Wrote: (04-25-2019, 02:18 AM)
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Can you screenshot your flow?
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Sure, I have the same issue with even the most basic setup here: bx with voxels
TYflow doesn't follow the animatied objec... |
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Marksmanguy |
Bugs and Issues
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6 |
7,360 |
04-25-2019, 03:30 AM |
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Thread: UV map animation not updating in TYflow
Post: RE: UV map animation not updating in TYflow
tyFlow Wrote: (04-25-2019, 01:09 AM)
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In what way are you animating the map?
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It's actually not just the map, it's the object as well.
Using birth voxels on a box, when I move it around in t... |
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Marksmanguy |
Bugs and Issues
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6 |
7,360 |
04-25-2019, 01:14 AM |
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Thread: UV map animation not updating in TYflow
Post: UV map animation not updating in TYflow
In the Scale operator, section: texmap, Tyflow doesn't seem to be following an animated UV map.
Is that a current limitation or am not doing it correctly?
Thanks
[hr]
Actually it's not followin... |
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Marksmanguy |
Bugs and Issues
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6 |
7,360 |
04-25-2019, 12:59 AM |
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Thread: Minimum voxel size to .001
Post: RE: Minimum voxel size to .001
tyFlow Wrote: (04-24-2019, 07:37 PM)
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Minimum voxel size is already .0001, although default spinner precision in max is '3' so that will display as '0'.
You can always do shift+escape to cancel... |
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Marksmanguy |
Bugs and Issues
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2 |
3,390 |
04-24-2019, 08:33 PM |
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Thread: Minimum voxel size to .001
Post: Minimum voxel size to .001
Not a huge deal, but perhaps making the minimum voxel size to .001, because when accidentally scrolling down and hitting "0" max will freeze.
Thanks Tyson! |
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Marksmanguy |
Bugs and Issues
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2 |
3,390 |
04-24-2019, 06:19 PM |
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Thread: Maximize window problem W10
Post: Maximize window problem W10
When maximizing the window by dragging top bar to top of the screen, it leaves a grey area.
Maximizing manually from bottom right corner works fine.
Not exactly sure if this is because I updated win... |
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Marksmanguy |
Bugs and Issues
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1 |
2,147 |
04-22-2019, 04:33 PM |
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Thread: Faceted Faces
Post: RE: Faceted Faces
gardocki Wrote: (04-19-2019, 03:01 PM)
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Marksmanguy Wrote: (04-18-2019, 12:28 AM)
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tyFlow Wrote: (04-17-2019, 06:29 PM)
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Explicit normals was meant for Voronoi fracture, but it could probably... |
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Marksmanguy |
General Discussion
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7 |
7,668 |
04-19-2019, 04:25 PM |
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Thread: Faceted Faces
Post: RE: Faceted Faces
You're a rockstar man. I trust your priorities. Thanks! |
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Marksmanguy |
General Discussion
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7 |
7,668 |
04-18-2019, 12:41 AM |
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Thread: Faceted Faces
Post: RE: Faceted Faces
tyFlow Wrote: (04-17-2019, 06:29 PM)
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Explicit normals was meant for Voronoi fracture, but it could probably be introduced for Face Fracture as well. And yes, in this case it would solve the proble... |
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Marksmanguy |
General Discussion
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7 |
7,668 |
04-18-2019, 12:28 AM |
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Thread: Faceted Faces
Post: RE: Faceted Faces
Ah I just saw the fractured geometry explicit normals on the todo list. Is this the same thing? |
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Marksmanguy |
General Discussion
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7 |
7,668 |
04-17-2019, 03:44 AM |
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Thread: Faceted Faces
Post: Faceted Faces
Is it possible to not have the faces faceted when they are fractured?
I applied the same affect as the example seen (teapot facefracture).
Really want to do some affects for a client but will ... |
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Marksmanguy |
General Discussion
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7 |
7,668 |
04-17-2019, 02:38 AM |