Search Results
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Author |
Forum |
Replies |
Views |
Posted
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Thread: Exploded View option
Post: RE: Exploded View option
It's smartly way!
thank you sir |
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pati |
Feature Requests
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6 |
4,903 |
11-21-2020, 10:44 AM |
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Thread: Exploded View option
Post: RE: Exploded View option
Thank you sir!! It was I needed! :) |
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pati |
Feature Requests
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6 |
4,903 |
11-16-2020, 09:51 AM |
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Thread: Exploded View option
Post: RE: Exploded View option
Hi!
In Geometry type...?
It can not explode view the geometry..
https://imgur.com/a/5Rz4EHr |
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pati |
Feature Requests
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6 |
4,903 |
11-16-2020, 06:05 AM |
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Thread: Exploded View option
Post: Exploded View option
Hello,
I'm using manytimes voronoi fracture node. I'm setting Pbomb every time to checking it.
I would be grateful if you could implement an exploded view option for Display node like houdini.
thank ... |
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pati |
Feature Requests
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6 |
4,903 |
11-15-2020, 05:21 AM |
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Thread: Partitions
Post: Partitions
Hello.
When export particles, I want to not use the partitions. Is it can?
Now, Tyflow exporting Write 100 times at once.it is very very slow for to use krakatoa.
So I reduced paritions and exported.... |
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pati |
General Discussion
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1 |
1,692 |
08-26-2020, 09:25 PM |
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Thread: bug in tySplineMesher?
Post: RE: bug in tySplineMesher?
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pati |
Bugs and Issues
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2 |
2,398 |
08-16-2020, 02:49 PM |
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Thread: bug in tySplineMesher?
Post: bug in tySplineMesher?
Hello, I may have found a bug in tySplineMesher.
These geometry are tyspline and tycache. Both have SplineRelax and TySplineMesher modifier.
But TySplineMesher can't recongnize SplineRelax modifier ... |
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pati |
Bugs and Issues
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2 |
2,398 |
08-15-2020, 12:54 PM |
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Thread: Travel Distance in Custom Properties
Post: Travel Distance in Custom Properties
Hi, I know there is Travel Distance in property test.
But I want to do this with Custom Properties.
http://forum.tyflow.com/thread-974.html?highlight=travel+distance (http://forum.tyflow.com/threa... |
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pati |
General Discussion
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1 |
2,152 |
09-16-2019, 07:24 PM |
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Thread: Solo simulation mode
Post: RE: Solo simulation mode
I came up with a new idea!
In large scenes, it is hard to select event lines each time and connect and delete them one by one.
So, When select multiple, I feel need shortcut.
example: push ctrl and re... |
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pati |
Feature Requests
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3 |
3,523 |
08-21-2019, 04:35 AM |
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Thread: Solo simulation mode
Post: RE: Solo simulation mode
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pati |
Feature Requests
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3 |
3,523 |
08-20-2019, 05:43 AM |
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Thread: Solo simulation mode
Post: Solo simulation mode
Hello,
I want the function that Simulate only the selected tree.
And also, When select multiple events, I want to turn them Off/On at once(Based on the state of the clicked event)
Thank you. |
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pati |
Feature Requests
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3 |
3,523 |
08-19-2019, 09:50 AM |
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Thread: Fractured noise
Post: RE: Fractured noise
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pati |
Feature Requests
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1 |
2,286 |
08-07-2019, 03:34 PM |
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Thread: Travel Distance
Post: Travel Distance
Hello.
Now, when using Spawn by Travel Distance, the source is the particles.
However, I want an option where the Position Object becomes the source of Travel Distance particles. Like a Pflow..
T... |
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pati |
Feature Requests
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1 |
2,100 |
08-06-2019, 07:19 AM |