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Thread: Match Orientation of Particles
Post: RE: Match Orientation of Particles
So for anyone else who might run into similar issues or have their own take on the way to approach this:
B) I couldn't get this to work at all as once you switch from PhysX the Actor particles will... |
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Dave_GroundShatter |
General Discussion
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5 |
557 |
12-18-2023, 04:00 PM |
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Thread: Match Orientation of Particles
Post: RE: Match Orientation of Particles
Could you please explain to me how to either:
A) Get their orientations to match up correctly whilst they are still PhysX particles.
or
B) Blend their orientations to the correct orientations... |
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Dave_GroundShatter |
General Discussion
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5 |
557 |
12-15-2023, 07:10 PM |
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Thread: Match Orientation of Particles
Post: RE: Match Orientation of Particles
Heya
I've set the example here to never quite reach their targets but you can see with the shins for example that they come to rest in the wrong orientation. This can be improved by setting the Int... |
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Dave_GroundShatter |
General Discussion
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5 |
557 |
12-15-2023, 06:26 PM |
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Thread: Match Orientation of Particles
Post: Match Orientation of Particles
Hiya I'm using set and and find target to match the particles from one actor to another. I can never get the orientations to finalise correctly though. They come close but settle in the wrong orientat... |
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Dave_GroundShatter |
General Discussion
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5 |
557 |
12-13-2023, 05:36 PM |
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Thread: Alternate Frames Broken On Cloth Sim
Post: Alternate Frames Broken On Cloth Sim
Hello
My cloth sim seems to work on roughly alternate frames (though not exactly). I've not had this issue before so I'm not sure what could be causing this behaviour.
Thanks for any insight |
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Dave_GroundShatter |
General Discussion
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0 |
1,123 |
05-12-2020, 09:08 AM |
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Thread: Cloth stiffness across bound sections.
Post: Cloth stiffness across bound sections.
Hello
I'm creating a ponytail via cloth. I want it to have some stiffness so that it remains close to it's original curve. Thing is the stiffness values seem to be ignored between the particles con... |
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Dave_GroundShatter |
General Discussion
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0 |
1,149 |
04-27-2020, 11:06 AM |
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Thread: Cloth interactions between separate items
Post: Cloth interactions between separate items
Hello
I have a cloth simulation and I want to give the pieces of cloth different properties.
If I create them all at the same time using the same Birth Object how do I split them to do this?
... |
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Dave_GroundShatter |
General Discussion
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0 |
1,142 |
04-25-2020, 12:31 PM |
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Thread: Wait for system to update?
Post: Wait for system to update?
Does anyone know how I could tell via maxscipt if the particle system has finished updating yet?
Cheers |
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Dave_GroundShatter |
General Discussion
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0 |
1,262 |
01-03-2020, 10:31 AM |
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Thread: How do you pause a script to wait for a particle system to complete?
Post: How do you pause a script to wait for a particle s...
I'm batch importing a number of animations onto a rigged character and need to run a particle simulation after each import before importing the next. What is the MaxScript I need to pause script execu... |
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Dave_GroundShatter |
General Discussion
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0 |
1,318 |
10-25-2019, 03:35 PM |