Voronoi internal geometry / cap issues
#1
Some polygons go missing when using the Voronoi Fracture operator. I've tested this with different shapes, using "cloud" or "random on shape surface" options, and with or without "optimize slice borders" turned on.

The attached max file shows this issue, and you should be able to see it with or without "optimize slice borders" on from the set camera location at frame 0. Tyflow 0.16043 and Max 2020.
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Voronoi internal geometry / cap issues - by CGRenders - 08-13-2019, 02:13 AM

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