Voronoi and how to get around fracrtures per frame
#4
(09-23-2019, 07:46 AM)Elwood89 Wrote: Hello 3dsyn!
In my understanding - the "max fractures per frame" does only affect the amount of operations per frame, it does not have anything to do with the size of the elements or anything else. So if you want to fracture all 3200 pillar elements at once you'll have to set it very high indeed, because the fractures are performed individually for each element.
The setting driving the amount of fractures per element is "points", and you can make it relative to the volume of each element (bounding box volume). However for finer control you should probably filter out the pillars to another Voronoi or a separate event (maybe using a separate birth event or groups) and work from there.

I agree with this. Grouping the pillars into separate event groups or object groups within an event makes the most sense. Cuts down on resource usage imo.
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RE: Voronoi and how to get around fracrtures per frame - by 3dsmaxinator - 10-22-2019, 10:39 PM

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