Projectile keyframing and management tips?
#5
As far as I understand - if I add a list of emitters to the birth modifier, and keyframe the birth rate... I have no real control over which emitter the particle will spawn from. So, if I have a bunch of X-wings in battle, and I tell them, okay, shoot, the lasers will just randomly spawn from any of them. I need to be able to precisely control which emitter is shooting, and when. Does that help? I'm looking for the ability to say, Okay, these emitters shoot, whilst having a more global control for shot behavior/interaction. Thanks!
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RE: Projectile keyframing and management tips? - by Howard Day - 12-02-2019, 10:08 PM

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