Actor using TyParticleSkin - No Deformation With TyCache?
#1
When I use an actor that points to a mesh using TyParticleSkin modifier instead of Max skin, any resulting TyCache export doesn't have deformation animation for some reason.  This this a known limitation, or maybe I'm doing something wrong?
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Actor using TyParticleSkin - No Deformation With TyCache? - by mitchfx - 01-30-2020, 10:50 PM

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