Newbie needs help on Send Out not acting as expected
#5
(06-22-2020, 09:34 AM)Eli Wrote:
(06-22-2020, 09:19 AM)manueunam Wrote:
(06-22-2020, 08:52 AM)Eli Wrote: I might be understanding wrong but what I think is happening here is that the 'send out' operation is happening instantly.
You need to put the time operator in the first event then drag off that into a second event, and it is in that second event that you should have all your fancy physics stuff.

Hi Eli,
thank you for your answer.
I tried what you said but cannot obtain what I want.
If you can spend some more time to help me, I'd really appreciate it!
I attach the test file, my goal is to let my particles in that position for 'n' frame.
Something as simple, but i can't get the general mechanism I think...

Thank you!
Man
I've attached a new scenefile which should do what you want

Thank you Eli,
but the effect I nedded was to mantain the position given to particles by "Particle Physic" operator: attached to the cone, but not "fused" between them for n frames;
the way you did it the particles ar all fused between them (not acting as physical particles).
Have you another idea?
Man
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RE: Newbie needs help on Send Out not acting as expected - by manueunam - 06-22-2020, 12:29 PM

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