10-05-2020, 10:00 PM
I'm not exactly sure what you're trying to accomplish, but why not simply copy the full object transform to the particle and then revert the position afterwards?
Something like:
Something like:
Code:
var origPos = tf.GetPos(sInx);
tf.SetTM(sInx, obj001.GetTM());
tf.SetPos(sInx, origPos);