Simple traffic system
#1
Hi everyone! I was curious if it is possible to run a simple traffic system with tyFlow. I did try to create it myself but unfortunately I don't have that much experience with particles and sim.
Few requirements/ideas
  • cars are only going on specified routes (splines) -> Path Follow + Rotation by travel direction seems an obvious pick and works,
  • cars should gradually stop at end of spline or when hitting a collision box -> Surface Test + Slow? Seems to work pretty well too,
  • cars should not rear-end each other -> I've tried to solve it with Bindings and Particle Physics but I feel like I can't figure out how to set it up properly. My idea is that Particle Physics collision should only act as a trigger that sends car/particle to another event that deaccelerates it with Slow operator for example.
How would you guys approach it?
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Messages In This Thread
Simple traffic system - by Maciek - 10-06-2020, 01:13 PM
RE: Simple traffic system - by d4rk3lf - 10-06-2020, 02:53 PM
RE: Simple traffic system - by Maciek - 10-07-2020, 07:16 AM
RE: Simple traffic system - by Maciek - 10-08-2020, 07:17 AM
RE: Simple traffic system - by d4rk3lf - 10-08-2020, 12:13 PM
RE: Simple traffic system - by Maciek - 10-08-2020, 12:16 PM

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