TyBind and binding positions
#1
In this file I'm attempting to build complex wheel suspension but I'm having an issue with the binding points not acting as expected. 
When I engage the Physx Bind > TyActor TyBind the actor child parts move to a new location that seems to be the object mass center instead of where they were in the original actor rig.

Steps to Repro:

Open File Rover_01.max and examine the issue. Changing the bind type from TyActor TyBin to Rigid Joint is interesting. 

Andy


Attached Files
.max   Rover_01.max (Size: 868 KB / Downloads: 190)
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Messages In This Thread
TyBind and binding positions - by AndyMurdock - 01-01-2021, 11:51 PM
RE: TyBind and binding positions - by tyFlow - 01-02-2021, 04:49 AM
RE: TyBind and binding positions - by AndyMurdock - 01-02-2021, 05:30 AM
RE: TyBind and binding positions - by tyFlow - 01-02-2021, 07:34 AM

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