Max 2017 network rendering issue
#1
Hi all,
I'm trying to render a simple liquid pouring over an animated object.

It renders well when (backburner) network renderingĀ on 1 PC
but when I submit this scene over several PCs on the same network the particle are frozen and render fixed on all images.

Is there something special to do when rendering over different machines ?
Thanks,
Fabrice
Max 2017 + TF 0.16102 + w10pro
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Messages In This Thread
Max 2017 network rendering issue - by Fabrice - 01-26-2021, 04:53 PM
RE: Max 2017 network rendering issue - by tyFlow - 01-26-2021, 06:56 PM
RE: Max 2017 network rendering issue - by Fabrice - 01-26-2021, 09:23 PM
RE: Max 2017 network rendering issue - by Fabrice - 01-28-2021, 04:10 PM
RE: Max 2017 network rendering issue - by tyFlow - 01-28-2021, 05:18 PM

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