07-05-2021, 12:42 PM
Yes, for any property changing over time, the operator needs to be set to Continuous.
Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati
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Messages In This Thread |
Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-03-2021, 01:48 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-04-2021, 05:55 PM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-05-2021, 05:28 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-05-2021, 06:38 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by zhangqingcheng - 07-05-2021, 07:57 AM
RE: Regarding Timing of tyBitmap, how to use it to achieve particle shape texture animati - by tyFlow - 07-05-2021, 12:42 PM
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