Workflow for real-scale Terrain Close-up
#5
(05-24-2023, 07:28 PM)tyFlow Wrote: You can use a Terrain Tile operator to subdivide the terrain into smaller tiles, then modify the tile you want to change its resolution (Terrain Resample operator), add more FX, etc. Use a Terrain Display operator to see its name in the view, after subdividing, then a Terrain Copy Out operator to send it to another event where you apply the additional effects.

Wow, brilliant- thanks so much, got it working Smile

Sean
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RE: Workflow for real-scale Terrain Close-up - by SeanRedmond - 05-24-2023, 07:37 PM

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