TyActor reanimation after ragdoll event
#1
Big Grin 
Hi everyone ! 
I would like to know the trick to chain those events Actor animation> phyx ragdoll > and (the tricky one i can't figure) reactivate animation from the place where the actor are
for example TyActors run toward an object> collide with the object are sent away as ragdolls > then after hit the ground some meters further they get up again and run again toward the object.
So far all my attemps of reinitiate animations, put TyActors back in their first and intial place... a.k.a a pathetic and sad fail !  Big Grin

thanks for your help ! 
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TyActor reanimation after ragdoll event - by heyto - 09-28-2023, 06:24 PM

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