(03-25-2020, 08:34 AM)sascha Wrote: But when the second deflector comes in it´s working but not pretty perfect the deflector seems to push in the geomtry first before fracturing and deleting.
By default, the deflector is pushing geometry, and you will see that "bounce" is selected in deflector option.
If you set it to "continue", it will not bounce or do anything with geometry, and will just send particles to new event.
Now, I am not really sure what you're trying... but I hope above helps.