How to "Find Target" go smoothly to the position?
#6
I don't have time to play right now with it. 
But my first thought's are: 
If you want perfect alignment, and perfect position, I would make basically 2 particles system, where one is on the final position, and the other is on the starting position. They must be the same number. 
Then you save position with "custom properties" operator the first particles (final position). 
And you load that position with same operator (custom properties) for the second particles. 
They should go to the final position, and you can make them smooth out with "interpolation" parameter inside "custom operator" (the one that is loaded (on second particles). 

At least in theory Smile

Check out the sample files: 
In the fracture folder, there is a "face fracture" scene, where it does exactly what I described above (though, they are not moving, just rotating... but it's the same principle...)
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RE: How to "Find Target" go smoothly to the position? - by d4rk3lf - 05-29-2019, 11:46 AM

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