Spline Operator
#1
It seems to me that the spline operator builds trajectories differently on different machines during distributed rendering via backburner. The constructed trajectories tremble.
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#2
Need more info about your flow.
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#3
(08-29-2019, 02:54 PM)tyFlow Wrote: Need more info about your flow.

Where can i send you a project file?
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#4
support@tyflow.com

My guess is you're using the bind solver in your sim. Please see the docs about "strict determinism".
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