How to assign material to different material objects when use birth shape ?
I use Birth Shape with two different material objects.
But I  can just assign one material to them.
How to solve this problem?
Thank you for your reply. Shy
I have the same question. It pertains to this tutorial i was taking

I haven't tried yet, but a tip from another thread suggested using "Multi-sub Object" in the material editor but applying a material ID to different objects within the events. In my case, i would make the main logo material ID 1 and the shell material ID 2. Hopefully this works out.
You need to add 2 random Material ids on the material id operator and the just place your materials in multi-sub object!

I think you need something like this!

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