tySelect update bug?
#1
hey there,

have a simple setup here with morpher activated by tySelect with decay.
I have to disable the tySelect below the morpher, so the vertex selection gets updated in morpher.
Also it only updates the selection then up to the frame where I disable/enable tySelect.
Not sure if thats a problem with tySelect or morpher...
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#2
Already fixed in the next build Smile
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#3
Sweet!
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#4
There might be another bug: I have a scene with two tyselects on highpoly meshes with additive selection enabled.
I have pointcached both meshes above the tyselect (and morpher above that) and then disabled the modifiers below.
Yet, when I save and reopen the scene, tyselect starts baking the selection, before loading the scene fully.

If I disable additive selections before saving, it doesn´t update when reopening the scene.
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#5
It's baking the selection even though the tySelect is disabled?
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#6
Yep. Exactly.
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#7
That's odd...I'll look into it Smile
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#8
Fixed in the latest build...Smile
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