Changing noise pattern "seed" on the Force Node
#1
Hi there,

I'm trying to get different variations in the noise pattern in the Force node. 

Changing the seed only changes the distribution of the particles along the same noise pattern. 

Is there a way to change the "seed" or position of the noise pattern itself? 

I'm assuming I need to use the "Custom Vector" setting and pick a channel? In the list there are only 2 values - 0 and target.

However I can't find a clear enough explanation on how this works.

Thanks
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#2
There's not and it's actually something I've been thinking about adding already....I'll make a note about it.
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