TyMesher bug!
#1
Hey! I was trying to render a blobmesh(tymesher) with 2 objects. On some frames the blobmesh glitches, firstly i though that maybe it was the farm rendering but that was not the problem since I've tried local rendering and the problem was still happening!
(1 is the right frame, 2 the wrong one)
Is this some kind of bug with Vray NEXT 4.3?

I'm using 3ds Max 2020.3 and Vray NEXT 4.3 and latest Tyflow version!


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#2
I'll need the scene file in order to examine the issue.
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#3
(12-20-2019, 04:19 PM)tyFlow Wrote: I'll need the scene file in order to examine the issue.

I manage to find how to fix it with one of my colleagues it was the fillter! (was gaussian) and we changed it to mean with filter width on 2! (on gaussian was 1 because the geo was disappearing on 2)
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