Animated head as soft body object?
#1
Hi

Im trying to make a soft body object out of a animated head (using morph targets).
Is it possible? 


If i bind the particles to the surface of the head than they are only following the surface animation but not doing any soft body physics.

In short im trying to make a morph animated head rolling and deforming while colliding with the surrounding objects.

Best Regards
Hurcan
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