Position Object OR spread opeartor extension: Surface Offset OR Spread by Texture

As the topic name says, it would be cool if the position object operator can get a multiplier by texture for the surface offset.

Or the spread operator gets a multiplier by texture for the spread amount from an object selection.

Here some pics how I imagine that:

The last pic is fake and should just show which effect I have in mind.

Greetings! Smile
Not a bad idea, I'll make a note in the roadmap.
Cool! Thank you!

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