Voronoi interior details
#1
Hey,
Is there anyway to subdivide only cap holes (interior faces) generated by voronoi, rather than subdividing whole chunk and applying displacement to it.
Thank you
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#2
(08-14-2020, 03:08 PM)Praveen Wrote: Hey,
Is there anyway to subdivide only cap holes (interior faces) generated by voronoi, rather than subdividing whole chunk and applying displacement to it.
Thank you

Had this problem too, take a look here:https://www.youtube.com/watch?v=rx-URPQ21Do
But it works best with only a few fractures Wink
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#3
Well, that doesn't answer the question, because in that tut, all object is subdivided, and Praveen asks, if only interior faces could be subdivided.

@Praveen
The only thing I can think of doing that is this:
- In voronoi, check "select cap faces" option
-  Add mesh operator, and turn off "render only"
Now, sel,ect Tyflow Icon, and add Edit Poly modifier, and go to  polygon selection (all cap faces should be selected)
Add Tessellate modifier, and make edge tension zero.

That should do it, ... look at the attachment.


Attached Files
.rar   tesselate_caps.rar (Size: 74.45 KB / Downloads: 9)
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#4
(08-14-2020, 03:08 PM)Praveen Wrote: Hey,
Is there anyway to subdivide only cap holes (interior faces) generated by voronoi, rather than subdividing whole chunk and applying displacement to it.
Thank you

Hey there,

Check a sample scene called "tyFlow_fractureDisplace_001".

Cheers,
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