Mapping from Object => with a Bump Map?
#1
Hi,

I don't know how to add a bump map to the particles that has a mapping from another object. Could anyone please help me? Rolleyes

(attached screenshot and the scene file)


Thanks a lot!


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.max   Mapping_2017.max (Size: 1.2 MB / Downloads: 8)
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#2
When you apply your mapping overrides, just assign them to a map channel that doesn't contain your mesh UVWs. So for example, channel 2. Then make sure to apply the override map (in this case, the Checker map) to the same map channel. Assuming the bump UVWs are in channel 1, apply a bump map to that channel and it should all work together.
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#3
(10-05-2020, 09:57 PM)tyFlow Wrote: When you apply your mapping overrides, just assign them to a map channel that doesn't contain your mesh UVWs. So for example, channel 2. Then make sure to apply the override map (in this case, the Checker map) to the same map channel. Assuming the bump UVWs are in channel 1, apply a bump map to that channel and it should all work together.

Thanks for the explanation! I'll try it!

Have a nice day!
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#4
It's working! Thanks agian!

If someone needs it, here is the file...


Attached Files
.max   Mapping_2017.max (Size: 1.23 MB / Downloads: 4)
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