Mapping based on distance to target
Hi there,

I'm trying to generate mapping coordinates based on the distance from a particle to it's Target. 
Im publishing through a Property test the distance to the target per frame and using this variable for the mapping, but even if this value is changing per frame and the the mapping timing is set to continuos the generated mapping seems static.

I guess I'm doing something wrong but can't find it.

Attached Files Thumbnail(s)

.max   targetDistanceMapping.max (Size: 1.11 MB / Downloads: 4)
I found a nother way to do it through the Property Transfer operator, but I'm still not undestanding why the forst method is not working. The good thing is that now I don't need to set a target so it makes it faster.

It will be great If somebody know How must be done the first method...


.mp4   ty_0000.mp4 (Size: 3.37 MB / Downloads: 10)

Attached Files Thumbnail(s)

Forum Jump: