Is there a way to turn on cloth self-collision without the CUDA solver?
I currently don't own an Nvidia CUDA-compatible GPU (using AMD) and I was wondering if there is a way to enable cloth collision without using the CUDA Cloth Collision Solver.

You can use the Particle Physics operator to simulate self-collisions using vertex-vertex collisions only (there are example scenes showing how to do this), but if you want fully accurate collisions you will need a NVidia GPU.
Got it! Thanks Tyson

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