Birth skeleton max lenght
Sometimes the Max lenght is not working as expected. This happens on mesh that is not totally subdivided.
Sometimes even the rest position is not curved, you want to have subdivisions there on the skeleton, Max lenght should work in more scenarios.
Check the attached file, I want to have regular bones here, but even adjusting the max lenght doesnt create smaller bones where the mesh is not subdivided.

Attached Files
.zip   birth (Size: 133.33 KB / Downloads: 8)
Max length sets a limit for how many smaller bone segments can be merged. It doesn't subdivide existing segments. Same goes for max angle. This is noted in the docs.

However, I can understand why this may not seem fully intuitive at first glance. I will make a note to potentially allow the setting to also subdivide existing bones.

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