continuous subdivide?
#1
I am inflating a geo sphere and have part of it object bound via a surface force. I get stretching on the part at the bottom, i thought setting a subdivide openeratorto continuous would solve the issue but it doesn't have any effect. i guess i want it to dynamicaly subdivide it as it chages in size. 

Is this possible?

Cheers!


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#2
Make sure your bound particles are de-activated with a Particle Switch...that's probably why you're getting that stretching.
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#3
(07-30-2021, 03:37 PM)tyFlow Wrote: Make sure your bound particles are de-activated with a Particle Switch...that's probably why you're getting that stretching.

Thanks a lot Tyson! still learning here
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