How to make Actors walk on surfaces
#1
Hi Guys, 

I was wondering if there's a way to make  ( walking ) actors stick to a  ground while they are activated by animation. 
I would like to make them walk on a noisy surface towards an object ( with find target ).

Thank you !

Cheers 
Tamàs
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#2
From the Actor operator, send the root particles out to an event with Object Bind (surface mode, sticky:0%, rotation disabled), and also a Rotation operator set to surface align and then add your Find Target above the Object Bind. Basically the same way as you'd align/move any type of particle along a surface.
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#3
(12-03-2021, 06:32 PM)tyFlow Wrote: From the Actor operator, send the root particles out to an event with Object Bind (surface mode, sticky:0%, rotation disabled), and also a Rotation operator set to surface align and then add your Find Target above the Object Bind. Basically the same way as you'd align/move any type of particle along a surface.

Thank you so much, works smooth!
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