need collider to stop over time
#1
Hi, all!  Hopefully a simple question.

I need a physx collider to stop being a collider over time. Seems like a simple setup and I'm doing a poor job of figuring it out.
Thank you so much for your help.
  Reply
#2
Just move the PhysX particles out of the event with the PhysX Collider operator after the desired duration of time.
  Reply
#3
(02-21-2023, 07:33 PM)tyFlow Wrote: Just move the PhysX particles out of the event with the PhysX Collider operator after the desired duration of time.


Sorry.  The setup is more complicated. The particles are in a container and they need to become free of that container at an exact moment in time.
Unless you don't literally mean "move" when you say move.

Thanks!
  Reply
#4
No, I don't mean "move" as in "shift the location of the particles"...I just mean, transfer them to another event.

See attached Smile


Attached Files
.max   colliderTiming.max (Size: 648 KB / Downloads: 88)
  Reply
#5
(02-21-2023, 08:21 PM)tyFlow Wrote: No, I don't mean "move" as in "shift the location of the particles"...I just mean, transfer them to another event.

See attached Smile


You are awesome. Thank you so much for your time.
  Reply


Forum Jump: