"Noise" node
HI, TY, I found a way today to add detail to the broken. But when I encounter a problem, when I add details to the cut surface of the piece, the noise will slide. I put the file on it. You look at the noise of the facet. Do you think this kind of operation is a good idea?

Or add a "noise" node inside TYFLOW. Isn't this the perfect solution?

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Try using UV based noise map in a displacement modifier instead.  I agree a noise built into TyFlow would be extremely useful!

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