Shut up and take my Money!
#1
Forgive me if it was already answered anywhere else (i think not), but theres that one big question: How much will TyFlow cost in its final form?
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#2
I haven't decided on a price point yet...but it will be very affordable.
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#3
(04-01-2019, 07:11 PM)tyFlow Wrote: I haven't decided on a price point yet...but it will be very affordable.

You are an angel of cgi sent by cg god : Blush

Thank you!  Heart
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#4
agree, you are saving 3ds max
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#5
I want to give some unsolicited advice and suggest that you charge different prices for indie vs. studio licenses. I've already used tyFlow to save my company several thousand dollars over doing the work via pflow or by hand, and I know that my company would shell out a decent amount to have this tool in our pipeline. You deserve some good cash for creating this, but I also understand that it's ideal for this tool to be affordable and accessible to everyone, and an indie vs. studio price model seems like a good middle ground. Anyway, there's my unsolicited advice. Smile
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#6
I like that idea. I will have "Indie" vs "Andy" licenses. For everyone it is free, except for your studio who I will charge $1000000 / seat. Wink
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#7
Over the course of maybe 20 years we might still save in the end, haha.
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#8
He should only create 2 versions of Tyflow.
Free, and commercial.
The free version would include some annoying stuff from PFlow (50% of viewport particles, 100k limit by default, cache limit by default...), and everyone would buy commercial version. Big Grin
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