Inherit material and material nodes
There is a project today that needs to build a flower scene. When I saw these samples, I didn't know how to give the particle material. If an ID is distinguished by an ID, this is a huge task. So I really hope that "Birth Shape, Shape, Actor" has the ability to inherit materials and independent material nodes.
I have sent a similar post, if you feel it is repeated, please delete it.
Thank you

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The shape operator has the ability to inherit instance materials from reference nodes. Same with Actor operator.

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