Materials of Shapes
#1
I've got three different Photo scanned blueberries in a scene. I have them loaded up in the Shapes library but can't figure out how to have more than one material used. Any help would be appreciated.

Thanks.

(08-01-2019, 01:59 AM)Streetwise Wrote: I've got three different Photo scanned blueberries in a scene. I have them loaded up in the Shapes library but can't figure out how to have more than one material used. Any help would be appreciated.

Thanks.

I think I figure it out:

Use a MultiSub-Object. Each blueberry has a different material ID to match the MultiSub-Object. Not sure if that's the right way?


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#2
Any material that supports materialIDs would work. So you can have multiple VRay materials inside a normal multisub material, or use the VRayMultiSubTex as you discovered Smile

Personally I often find VRayMultiSubTex more convenient.
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