Blend material over time. - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Blend material over time. (/thread-1045.html) |
Blend material over time. - robertfreitag - 08-23-2019 Hey, It sounds like a simple thing but, I wonder how I would blend two Materials over time? So what I want to do is, after a collision happens, the particles should blend fron material A to Material B over X Frames or so. Is this currently possible? Could I use the C# operator for it? i saw maps are accessible through it, Could I use Vray Color thats plugged into a blend Material and would it be possible to do it on a per particle base? Thank you -Robert RE: Blend material over time. - tyFlow - 08-23-2019 Check the uvw gradient example file....just set the gradient from black to white and use as a mask between your maps or materials. RE: Blend material over time. - robertfreitag - 08-23-2019 Fantastic, thank you! |