tyFlow v0.16047 (BETA) - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v0.16047 (BETA) (/thread-1137.html) |
tyFlow v0.16047 (BETA) - tyFlow - 09-23-2019 tyFlow v0.16047 is up! http://beta.tyflow.com Additions: * added Event Index test to operator filters * added breadth-first bind-by-ID search to property test * added "inflate whole cloth" option to Modify Bindings inflate parameters * added planar distance test options to Object Test operator * added option in Tets operator to assign box-projected UVWs * Flow Update has an option to disable Birth Flow ID tracking, so that it can be used on its own without a corresponding Birth Flow operator. * added tyFaceFracture modifier which has equivalent functionality to the Face Fracture operator * added tyEdgeWeight modifier for procedural assignment of edge weights to an editable poly (for use in combination with Meshsmooth, Quad Chamfer, etc) * added tyFaceExtrude modifier for procedural face extrusion/scaling using vertex soft selection values as a multiplier for the extrusion/scaleĀ amounts * tyExtrude modifier renamed tySplineExtrude * tyMesher "input geometry" mode can now filter matIDs in order to cull certain pieces of input geo * tySpline weld parameters now apply to all knots on a segment, not just matching endpoints * added "per frame" mode to spawn operator * Birth Burst operator can now save per-burst groups/properties * added "Current Value" options to Custom Properties operator, for transferring existing channel values to/from target particles Fixes: * fixed a crash that could occur in the Cloth Bind operator if the input mesh has invalid texture vert indices * fixed an issue where Cloth Bind constraints would not get a proper ID if the cloth ID was set to 0. * delete operators show timing info in editor (reversion of previous removal) * fixed an issue where Surface Test occlusion test was saving numRays instead of numHits in custom data channels when told to in the Test rollout * fixed a regression which could cause the PhysX Bind operator to crash * fixed a bug where converting multiple particles into tets in the same time step would result in their tet resolution getting progressively denser. * fixed a bug where "random" break mode in the Particle Bind operator was not actually random, and bindings would not break properly * fixed a bug where Export Particles additional geo was not exporting in the correct coordinate system * fixed a bug where where "Channel (Target)" option in the Custom Properties operator was displaying the incorrect text "Change Existing" |