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How can I apply different materials? - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: How can I apply different materials? (/thread-1231.html) |
How can I apply different materials? - CGhun - 10-25-2019 Hello! Particle Operator-> Shape-> Mesh Type-> I registered several objects in the reference node How can I apply different materials? VRay Instance mtl override-> Is it correct to select the Inherit from reference item? Do I need to register another material by selecting the Scene material item? I tried everything but it doesn't apply. Thank you ![]() RE: How can I apply different materials? - Syu_z - 10-25-2019 The surefire way is to have multisub material, and apply to tyflow objects. RE: How can I apply different materials? - CGhun - 10-26-2019 (10-25-2019, 03:37 PM)Syu_z Wrote: The surefire way is to have multisub material, and apply to tyflow objects. Thanks for the comment It is possible to apply multisub mat to one reference object. [Shapes] New Reference node (object01) <-different multisub mat New Reference node (object02) <-different multisub mat New Reference node (object03) <-different multisub mat I want to apply so RE: How can I apply different materials? - 3dsmaxinator - 11-10-2019 (10-25-2019, 03:37 PM)Syu_z Wrote: The surefire way is to have multisub material, and apply to tyflowHmm. Thanks for this tip. Now to figure out how to add different material IDs to different objects in different events. lol RE: How can I apply different materials? - d4rk3lf - 11-10-2019 (11-10-2019, 02:13 AM)3dsmaxinator Wrote:(10-25-2019, 03:37 PM)Syu_z Wrote: The surefire way is to have multisub material, and apply to tyflowHmm. Thanks for this tip. Now to figure out how to add different material IDs to different objects in different events. lol just add a material id operator in each event, and type in a number of id. ![]() http://docs.tyflow.com/tyflow_particles/operators/material_id/ RE: How can I apply different materials? - 3dsmaxinator - 11-11-2019 (11-10-2019, 09:18 AM)d4rk3lf Wrote:(11-10-2019, 02:13 AM)3dsmaxinator Wrote:(10-25-2019, 03:37 PM)Syu_z Wrote: The surefire way is to have multisub material, and apply to tyflowHmm. Thanks for this tip. Now to figure out how to add different material IDs to different objects in different events. lol In my case it didn't work the way i needed it to, but i eventually figured a workaround out using" Material ID" anyways. Its a great tip still though. RE: How can I apply different materials? - Creative3d - 04-01-2022 [quote pid="4327" dateline="1573377536"] In my case it didn't work the way i needed it to, but i eventually figured a workaround out using" Material ID" anyways. Its a great tip still though. [/quote] Could you please share your workaround? I´m having the same scenario here. RE: How can I apply different materials? - 3dsmaxinator - 04-02-2022 (04-01-2022, 07:52 AM)Creative3d Wrote: [quote pid="4327" dateline="1573377536"] Could you please share your workaround? I´m having the same scenario here. [/quote] Unfortunately I do not remember what this was in reference to, it was so long ago (about 3 years ago). Sorry that i can't help at the moment. |