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tyFlow v0.16082 (BETA) - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Latest Builds (https://forum.tyflow.com/forum-6.html) +--- Thread: tyFlow v0.16082 (BETA) (/thread-1629.html) |
tyFlow v0.16082 (BETA) - tyFlow - 04-12-2020 tyFlow v0.16082 is out! http://beta.tyflow.com Additions: * added base/tip bone segment channel data to Birth Skeleton operator, for marking the base/tip bone segments of a skeleton for future filtering * added output_openAfterCompletion flag that can be set in tyPreview MXS function, for controlling whether or not the preview file will be opened after export completes * Birth Skeleton operator now has pre-process relaxation setting, for smoothing out input meshes prior to skeletonization * Birth Skeleton operator now has matID filter, for choosing which mesh faces will be skeletonized * Birth Skeleton operator now has min bone width setting, to prevent overly-skinny branches * Birth Skeleton skeletonization algorithm will now process separate mesh elements in parallel (should dramatically increase performance on complex meshes) Fixes: * fixed an issue where input objects with a scale of [0,0,0] at the birth frame would break animation inheritance in the Birth Objects operator * PhysX Bind "improve anchor accuracy" setting now works with regular colliders * fixed an issue where the Birth Skeleton status bar percentage prompt wouldn't be properly cleared if you pressed SHIFT+ESC during processing * fixed an issue in the Script operator, where sampling multiple texmaps at different times would only update the first texmap at the specified time * fixed a bug where certain operator post-step functions were evaluated even if the operator itself was disabled * fixed a bug where cloths were not generating their velocity map channel data correctly * fixed various cloth slicer issues * fixed an issue where the Move Pivots operator was not respecting particle scale |