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Spline Mesher on 90º corners. - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Spline Mesher on 90º corners. (/thread-1691.html) |
Spline Mesher on 90º corners. - houou - 05-07-2020 Hi there I'm using a lot the tySpline Mesher for modelling Is very useful, the curve parameters and other stuff make so easy to create polyHair in few clicks. I found this while testing some things... Is it meant to happen? can be fixed some how? Thank You! RE: Spline Mesher on 90º corners. - tyFlow - 05-07-2020 tySplineMesher specifically *doesn't* do corner mitering, to avoid the exploding corner problem of the max's spline mesher...but the limitation is exactly what you're noticing ![]() Make a spline with an acute corner (maybe, 1-3 degrees) and watch as the sharp corner explodes in size....this is what I wanted to avoid. Maybe at some point I will add a mitering option though, for situations like yours where you want it. RE: Spline Mesher on 90º corners. - houou - 05-08-2020 (05-07-2020, 04:18 PM)tyFlow Wrote: tySplineMesher specifically *doesn't* do corner mitering, to avoid the exploding corner problem of the max's spline mesher...but the limitation is exactly what you're noticing Oh I see! Yes I've been strugglin with the max renderable spline long spikes when doing that narrow angles, true. I wish the fillet was a proper modifier for max too... could solve that kind of stuff parametrically... now the fillet is kinda strange to use... Well thanks for the explanation. |