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Voronoii bug - Printable Version

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Voronoii bug - Praveen - 05-08-2020

Hey,
When i increase the amount of fracture point and plays the simulation, it shows the whole mesh as a bounding box in the viewport. It happen when the viewport display is set to the default shading but when i change it to clay, it works fine.

Thank you


RE: Voronoii bug - tyFlow - 05-09-2020

This has nothing to do with tyFlow. You just have to disable adaptive degradation in your viewport.