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Trying to make a brush kick up debris - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Trying to make a brush kick up debris (/thread-1796.html) |
Trying to make a brush kick up debris - rotanadan - 06-25-2020 So here is an image of what I am trying to do. So far the particles will object bind to the spinning brush, but won’t “unbind” or spawn a new particle when hitting the deflector at the top of the brush. Any ideas on how I could do this? ![]() RE: Trying to make a brush kick up debris - d4rk3lf - 06-26-2020 Hmm... indeed. I created now quickly that scenario, and indeed, the collision operator didn't worked after the object bind. Maybe it's a bug, or it is meant to be, and it have some logic, that I don't understand. However, I've used Surface test, and it worked. Attaching you file. Hope it helps. RE: Trying to make a brush kick up debris - rotanadan - 06-26-2020 This is perfect! thanks! Now I just have to make the particles pieces of trash that collide and pile up using PhysX but I should be able to handle that |