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Random effect - Printable Version

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Random effect - GushingDizzy - 08-14-2020

I'm trying to make random parts of a voronoi-fractured object's surface succumb to a wind. I know how to activate the objects with a moving deflector, but how do I just make it the parts fly off randomly? Thanks.


RE: Random effect - d4rk3lf - 08-14-2020

You can use surface test with animated gradient ramp, for example.