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V-Ray Next Denoiser? - Printable Version

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V-Ray Next Denoiser? - zero-13 - 04-07-2019

I'm guessing it's maybe due to certain background passes not being generated that the denoisers use?

When the default denoiser or optix are on the render shows up during sampling but then just renders black.

This happens in CPU and GPU.


RE: V-Ray Next Denoiser? - zero-13 - 04-07-2019

Figured it out, just a PEBKAC situation. Blush Tongue

Cached particles, then switched from V-Ray Instances to Meshes in tyCache... ZDepth, Velocity and all the denoiser passes working as they always were lol. Big Grin


RE: V-Ray Next Denoiser? - peshang - 04-07-2019

Hey thanks for this .. i already posted a thread but here i am getting the solution ... tnx


RE: V-Ray Next Denoiser? - tyFlow - 04-07-2019

Hmm...interesting. Not sure why instances aren't spitting out the proper render elements. I'll make a note to look into it Smile