![]() |
Bake typarticleskin object animation - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: General Discussion (https://forum.tyflow.com/forum-2.html) +--- Thread: Bake typarticleskin object animation (/thread-2036.html) |
Bake typarticleskin object animation - Freegi_ - 11-06-2020 Hey guys! Just a quick one! I have my particles behaving as a soft body object inside a tyflow object. I passed these particles to my main object with typarticleskin modifier. How can I export that animated skinned mesh to a new collapsed object with the animation embedded or baked? The thing is that I want that object to have all its frames and animation baked cause I have to export it again as gltf or fbx. If I export the skinned object as alembic and then as fbx or gltf, the animation is not exported, resulting in a object without frames or animation at all. Thanks! |