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Actor nodes rig have individual PhysX Binding Settings - Printable Version +- tyFlow Forum (https://forum.tyflow.com) +-- Forum: tyFlow Discussion (https://forum.tyflow.com/forum-1.html) +--- Forum: Feature Requests (https://forum.tyflow.com/forum-4.html) +--- Thread: Actor nodes rig have individual PhysX Binding Settings (/thread-2082.html) |
Actor nodes rig have individual PhysX Binding Settings - AndyMurdock - 12-01-2020 Wish: Actor nodes rig with individual PhysX Binding constraint settings The Actor method is becoming a very powerful character animation tool. I'd like to be able to give each bone in an actor rig their own settings for PhysX Binding. Then a forearm or shin bone would act like a constrained hinge, a wrist would be a hinge with a twist and so on. I imagine a modifier could be applied to each bone node that would tell the PhysX Bind operator to use these settings instead of the normal operator settings. Andy RE: Actor nodes rig have individual PhysX Binding Settings - tyFlow - 12-02-2020 This is something that I'll eventually add, yea. Just not sure when. |